THE PLAYBOOK · SOLOHB
Your guide to Sokoban
Open Sokoban, check the instructions and begin a round. Push every crate onto a target. Look at what changes after your first action. Compare the starting position with the example in the Guide. Use the example below to understand a decision.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Something to practise
When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Refer to the controls when needed.
What counts as success
Push every crate onto a target. The feedback beside the game helps you follow the round. Keep the controls in easy reach.
How a round unfolds
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Getting comfortable with the controls
Arrow keys or direction buttons. Read a button’s label before selecting it. Look at the feedback after the action.
One way to understand the rules
A crate in a non-target corner cannot be recovered by pulling. Apply the same reasoning to the position in your own round. Verify the rule before continuing.
Notice this detail
Consider the player’s access behind crates. Compare the situation with the worked example. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.
Game-specific help
For a quick reminder, what is the goal of Sokoban?
The key detail is this: Push every crate onto a target.
As a new player, how do I control Sokoban?
The key detail is this: Arrow keys or direction buttons.
For my first round, what example helps explain Sokoban?
The key detail is this: A crate in a non-target corner cannot be recovered by pulling.
As a new player, what should I watch out for in Sokoban?
Keep this in mind: Consider the player’s access behind crates.
For my first round, what format does Sokoban offer?
Keep this in mind: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
While learning, which play mode does Sokoban use?
The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.